1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Hello, Guest

    The following links should help you get back in touch with our community and get to know what's new as of 07/23/2019


    Commits thead // Join our Discord (chat) server


    Join the game: PartyServer on SA-MP 0.3.7 or add the following IP manually to your client favorites: samp.partyserver.net:7777


Important Partyserver 7.0.3 update

Discussion in 'SAMP Server Updates' started by RedShirt, Oct 23, 2015.

?

Are you happy with these 7.0.3 fixes?

  1. Yes

    21 vote(s)
    87.5%
  2. No

    3 vote(s)
    12.5%
  1. RedShirt

    RedShirt Administrator
    Staff Member Forum Admin

    Joined:
    Sep 22, 2009
    Posts:
    6,163
    Likes Received:
    810
    Spawn protection:

    Spawn fences:

    - Red fences now hidden by default, the fences appear when you spawn and are protected and disappear when you exit your spawn.
    - Red fences appear for 5 seconds when you enter enemy spawn

    Protection:

    Players are no longer ejected out of tank, helicopters and other airplanes which can shoot into the spawn zone, instead the shot is de-synced for everybody but the shooter (making shooting at a spawn zone kinda futile and making you a really pleasant target to shoot at).
    Distance from which hydra shooting is checked was also increased greatly, which should make it really difficult to bomb spawn points now.

    If a player somehow manages to exit spawn without losing protection, the player will lose protection when he is shot at.

    Ghosts:

    punch to kill in interior no longer works
    ghosts are now also used for pausing
    ghosts no longer show up when quitting in spectate mode
    ghosts also don't show when player has protection
    ghosts don't show up in interiors in which you cannot attack by default (food shops and ammunations)

    Teams:

    Once again attempted to fix the friendly fire issue with vehicles, please report if it's still not yet fixed.

    Commands:

    /intteam command was upgraded for figuring out various team issues (more info related to spawn protection)

    Edit:

    Special thanks for this goes to rockford for testing most of these fixes, also big thanks to sa-mp YSF plugin team for their work that is now used on the server.
     
    #1
    Last edited: Oct 23, 2015
  2. Xatos

    Xatos Airman First Class

    Joined:
    Jul 5, 2013
    Posts:
    106
    Likes Received:
    33
    [​IMG]

    1st bug: ghost never dissapears, they not even has a countdown. So it means one guy can come and kill him whenever he wants.
    2nd bug: when he respawned, his skin changed (they have not the same skin) to default class skin but he can see as he changed it with /newskin on his screen, tho this is an older bug (since update 7 i think).

    Also ammu pickup doesn't work at all, so we got 3 bugs here.
     
    #2
  3. LuCaS

    LuCaS Airman Basic

    Joined:
    Nov 22, 2014
    Posts:
    3
    Likes Received:
    1
  4. Montana

    Montana Staff Sergeant

    Joined:
    Mar 30, 2012
    Posts:
    301
    Likes Received:
    159
    Good job RedShirt and thanks Rock.
     
    #4
  5. RedShirt

    RedShirt Administrator
    Staff Member Forum Admin

    Joined:
    Sep 22, 2009
    Posts:
    6,163
    Likes Received:
    810
    The update bugged yesterday - it's corrected and should run properly now (no more ghosts / checkpoints / turf war issues)

    I would really like the 3 people who voted "no" to explain why not and come forward with their opinions.
     
    #5
  6. The rustler shooting in spawn zone has not been fixed it shud be disabled ryt ? i just checked 2 minutes ago and I can shoot in spawn zone as much as I want .
     
    #6
  7. RedShirt

    RedShirt Administrator
    Staff Member Forum Admin

    Joined:
    Sep 22, 2009
    Posts:
    6,163
    Likes Received:
    810
    You didn't read the announcement properly. While you may see the shooting happen, other players do not..

    This is the only way to do it currently, alternative is to eject you out of the plane.
     
    #7
  8. Nic..

    Nic.. Airman Basic

    Joined:
    Aug 10, 2015
    Posts:
    30
    Likes Received:
    2
    Thanks jernej :p
     
    #8
  9. Biggie

    Biggie Technical Sergeant

    Joined:
    Oct 24, 2010
    Posts:
    598
    Likes Received:
    114
    I was very hard for me to not wait corrections, yes for me now good job Jernejl.
     
    #9
  10. [GTN]eZkiLLeR[MO]

    [GTN]eZkiLLeR[MO] Airman First Class
    Gang Leader

    Joined:
    May 27, 2015
    Posts:
    158
    Likes Received:
    18
    really update is good. I liked this updates
    Great work redshirt and my pro rocky ;)

    Redshirt this is small suggestion so not posting on suggestion page : Can you make our stamina full in the duels? Many time I get tired in middle of duels.
     
    #10
  11. [GTN]eZkiLLeR[MO]

    [GTN]eZkiLLeR[MO] Airman First Class
    Gang Leader

    Joined:
    May 27, 2015
    Posts:
    158
    Likes Received:
    18
    Ram Car/truck can kill us even I am with sp. ( if the Ram Car/truck is fast its destroy whole hp at once.)

    (audio is misplaced, sorry, but just mute and watch the main bug)

    The driver was: Maxwel_Guedespil. (spawnkiller :p)
     
    #11
  12. Nic..

    Nic.. Airman Basic

    Joined:
    Aug 10, 2015
    Posts:
    30
    Likes Received:
    2
    but one more.Server lags a bit.Suddenly all players went to afk and 'brk pausing' isnt there...
     
    #12
  13. [GTN]eZkiLLeR[MO]

    [GTN]eZkiLLeR[MO] Airman First Class
    Gang Leader

    Joined:
    May 27, 2015
    Posts:
    158
    Likes Received:
    18
    this lag is not called " a bit " its heavy lag and I don't think this is related to this updates. update is taken long time but its started after some time.
    Server is still lagged, but still there no restart of server. Its seems that someone started "DDOS" on Partyserver :(
     
    #13
  14. Nic..

    Nic.. Airman Basic

    Joined:
    Aug 10, 2015
    Posts:
    30
    Likes Received:
    2
    Yeah,none can play of this lag ;c Its rly heavy...
     
    #14
  15. RedShirt

    RedShirt Administrator
    Staff Member Forum Admin

    Joined:
    Sep 22, 2009
    Posts:
    6,163
    Likes Received:
    810
    Please post bug reports in the correct forum section.

    Regarding lag, it's been solved - server was in specific debug / test mode because of a certain crash we had.
     
    #15
  16. Nic..

    Nic.. Airman Basic

    Joined:
    Aug 10, 2015
    Posts:
    30
    Likes Received:
    2
    k thx,think yeah its fixed now
     
    #16
  17. RedShirt

    RedShirt Administrator
    Staff Member Forum Admin

    Joined:
    Sep 22, 2009
    Posts:
    6,163
    Likes Received:
    810
    this is not something i can even do, it's not something server has control over.
     
    #17

Share This Page